How to monetize digital content
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About the Event
By 2021, Juniper Research anticipates that there will be over 2.9 billion users of digital content across different areas of content, including video, music, and games. With consumers becoming increasingly connected, there are numerous channels through which the consumer can access content. Whilst smartphones, desktops, and laptops have all been long-established methods of content consumptions, emerging devices, such as smart speakers and immersive reality devices, will have an impact on how content is consumed.